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The Ironwing Army
List
HQ
Master
of the Ironwing
|
Points |
Front
Armour |
Side
Armour |
Rear
Armour |
BS |
| Master of the Ironwing |
330 |
14 |
14 |
14 |
5 |
The
Master of the Ironwing’s Landraider is unique. It was crafted from the
Golden Age of Technology and therefore the Techiniques used to create it
have long been forgotten.
Type:
Tank.
Upgrades:
Extra Armour, Smoke Launchers, Searchlight
Weapons: The
Master of the Ironwing’s Landraider is armed with a twin-linked assault cannon and two twin-linked lascannon.
Crew: Grandmaster,
Techmarine and 2 Gunners.
Special
Rules
Damage control:
The crew have trained under the Master of Ironwing for many years.
Therefore when rolling to damage the Landraider on the Penetrating or
Glancing Hits charts, roll two D6 and pick the lowest.
Machine Spirit: The
Machine Spirit of this particular Landraider is far superior to other
tanks. Therefore when using ‘fire control’ the shooting attack is
resolved at BS3 rather than BS2.
Comm-Link:
The Master’s Landraider has vast and complex links to all of the
vehicles in his company. To represent this the Master may choose one
unit in his army per shooting phase. This unit may re-roll all dice that
miss for that turn.
Elites
0-3
Ironwing Techmarines
Up
to three Techmarines can be bought as a single HQ choice.
Points:
20 + cost of vehicle.
Options: The
Techmarine must be mounted in one of the following vehicles bought at
additional cost from the vehicle inventory: Land Raider, Predator
Destructor, Predator Annihilator
Upgrades:
The vehicle may take any upgrades
from the Space Marine Armoury.
Special Rules
Repair
Knowledge: The Techmarine knows
the ins and outs of his vehicle. The vehicle can ignore any damage
suffered on the damage charts on a roll of a 6.
Troops
| Predator
Squadron |
cost
of vehicles |
Unit
Size: One to three vehicles
Options:
Predator Squad must be mounted in
one of the following vehicles from the Vehicle Inventory: Predator
Destructor, Predator Annihilator. All of the vehicles in the squadron must
be of the same type but may have different upgrades.
Special
Rules
Squadron Formation: Tank Squadrons
operate as a vehicle unit, as described on page 88 of the Warhammer 40,000
rulebook. However they only need to be within 6” of each other after
they have moved, rather than 2” as ins normally the case.
Heavy
Support
| Land
Raider Squad |
cost
of vehicles |
Unit
Size: One to three vehicles
Options:
Land Raider Squad must be mounted in one of the following vehicles from
the Vehicle Inventory: Land Raider. All of the vehicles in the squadron
must be of the same type but may have different upgrades.
Special
Rules
Squadron Formation: Tank Squadrons
operate as a vehicle unit, as described on page 88 of the Warhammer 40,000
rulebook. However they only need to be within 6” of each other after
they have moved, rather than 2” as ins normally the case.
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