Battlefleet Gothic Warhammer 40,000 Warhammer Fantasy

Necromunda

Inquisitor

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  Additional Close Combat Weapons
Power Weapons Reach Damage Parry penalty
Thunder Hammer* 2 3D10 -20%
Lightning Claw** 2 3D10 -15%

* The profile shown is for a Thunder Hammer wielded double handed. It can be wielded single-handed with profile of a normal power hammer. As with all hammer count double damage for the purposes for knockback.

** Models using lightning claws are trained in the dual use of these weapons. Therefore a character using a pair of lightning claws as part of one action does not suffer from the modifications of using two weapons.

Additional Ranged Weapons
Alien weapons Type Range

Mode

Acc Dam Shots Rld Wt
Eldar Long Rifle* Basic I single +10 2D6+6 8 2 25

* Eldar Long Rifles follow the rules for needle weapons

Exotic weapons Type Range

Mode

Acc Dam Shots Rld Wt
Ripper Gun Basic C semi(2/5) - 3D6+2 20 3 40
Sniper Rifle Basic G single - 2D6+4 10 2 40

 

 

 

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Anthony Flynn

 
           
       

 
         

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